13.5.2016 – Aura buffs

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fprt77
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Joined: Sun Apr 03, 2016 7:35 pm

13.5.2016 – Aura buffs

Post by fprt77 » Mon May 30, 2016 6:33 pm

Until now, skills could effect only one target tile. We have extended this by adding area of effect mechanics. When skill is activated and it is of type "apply area buff" then buff will be handled to all requested targets in range. This allowed us to define mass healing skill, that effects all player characters in 10 tile radius. In a similar way, it was possible to define skills that affect all player characters, when skill gets evolved.

Activation of mass heal:
Image

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