1.2.2016 – Fog of war introduced

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fprt77
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1.2.2016 – Fog of war introduced

Post by fprt77 » Mon May 30, 2016 2:27 pm

This week, we introduce new fog of war extension to our engine. Map is revealed in sight range around all your characters, while tiles that are not directly visible by any of your characters have semi-transparet overlay and enemy units will not draw there. This way player can know layout of the area, but can not know which enemies hide there.

Example of fog of war:
Image

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