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Welcome to page about our "Multiverse Commando" project. Rogue-like tactical game on hexagonal grid with clay stop motion animations.
Pick members of your commando from 6 races (each has two versions of character) and start journey across multiverse in order to stop Transdimensional World Protectorate (TWP). Choose your own strategy and path to victory, while fighting 100+ types of enemies in 10+ different worlds. Specialize each team member to match your tactics, but beware of loosing them because death is permanent. Fight until you reach enemy base, so you can destroy it assuring victory of Allied forces.

Key features:

Clay Models
arrowrightbulletin Whole game environment (world ground, characters, objects and items) is created from non-drying clay using stop motion animation.
Strategic Gameplay
arrowrightbulletin Use strengths of your commando to exploit weaknesses of enemies.
Hexagonal Board
arrowrightbulletin Characters and objects are placed on board composed of hexagonal tiles.
Turn Based Combat
arrowrightbulletin All combats are executed in turn based style, where each character has its own Action Points pool to spent. Outside of combat, turns are changing after some time allowing player to move     freely with whole team.
Randomized Multiverse and World Locations
arrowrightbulletin Each playthrough brings different layout of worlds in multiverse map. Each visited world has randomly created layout with different composition of enemies and objects.
No Revive
arrowrightbulletin Once your character dies, there is no way to revive it. You can only hope to recruit new one in some sublocation encounter.

Minimal Requirements Win:
OS arrowrightbulletin Windows XP / Vista / 7
Processor arrowrightbulletin 1.33 GHz
Memory arrowrightbulletin 2 GB RAM
Graphics arrowrightbulletin 1280x720 minimum resolution, Intel HD 3000
Hard Drive arrowrightbulletin 250 MB HD space (full game will need >1GB)
Minimal Requirements Linux:
OS arrowrightbulletin Ubuntu 15.04
Libs arrowrightbulletin SDL-2.0.3, SDL2_gfx-1.0.0, SDL2_image-2.0.0, SDL2_mixer-2.0.0 and SDL2_ttf-2.0.12
Processor arrowrightbulletin 1.33 GHz
Memory arrowrightbulletin 2 GB RAM
Graphics arrowrightbulletin 1280x720 minimum resolution, Intel HD 3000
Hard Drive arrowrightbulletin 250 MB HD space (full game will need >1GB)
MC does not support Mac OS yet.

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